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-rw-r--r--map.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/map.h b/map.h
index e981513..c58b3fa 100644
--- a/map.h
+++ b/map.h
@@ -11,12 +11,12 @@ Map empty_map(size_t width, size_t height);
/* Stores all the existing 4dir neighbours of pos in neighbour_array and returns their amount */
unsigned int neighbours_4dir(Position neighbour_array[4], size_t cost_array[4], Position pos, size_t width, size_t height, \
- char visited[height][width]);
+ char **visited);
/* Stores all the existing 8dir neighbours of pos in neighbour_array and returns their amount.
* Additionaly stores costs into cost_array if it's not NULL.
* The cost of goint orthogonally is 10, diagonaly is 14 (sqrt(2) * 10) */
unsigned int neighbours_8dir(Position neighbour_array[8], size_t cost_array[8], Position pos, size_t width, size_t height, \
- char visited[height][width]);
+ char **visited);
/* https://en.wikipedia.org/wiki/Maze_generation_algorithm#Randomized_depth-first_search
* WARNING: width and height are not the width and height of the returned map!
@@ -41,7 +41,7 @@ Map file_plaintext_map(char *filename, size_t *width, size_t *height, Position *
/* Draw the map. Bet you didn't expect that.
* path could be NULL to draw a map with no path. So can cursor, frontier and visited */
-void draw_map(Map map, size_t width, size_t height, int offset_x, int offset_y, Position start, Position goal, Position *cursor, Path path, char visited[height][width], PositionPQ *frontier);
+void draw_map(Map map, size_t width, size_t height, int offset_x, int offset_y, Position start, Position goal, Position *cursor, Path path, char **visited, PositionPQ *frontier);
/* Frees all the memory reserved for the map */
void map_free(Map map, size_t height);